Far to the west of the Sword Coast, the Moonshae Isles rise from the storm-wracked Sea of Swords. Cloaked in mists and draped in legend, the Moonshaes are more than mere rocks. For in them courses the primal power of the Earthmother who maintains the precarious Balance between creation and destruction. But now that is all in danger.
A new foe rises from the Shadowfell to threaten the Balance. Known only as the Slain, this mysterious adversary casts a deepening shadow of despair upon the Moonshaes.
The Moonshaes are in peril. The isles need heroes.
Will you answer the Earthmother's call?
A dark secret from a Kendrick family tree bears ill fruit, as the shadows deepen over the Moonshaes. Injustice demands a vengeance that divides the Ffolk, a royal house, and the throne.
A corruption of shadow hollows out the fey of the Moonshaes, twisting and transforming them to creatures of malice, whose presence pollutes the moonwells of the Earthmother.
Return to Where the Forgotten Realms Began! Our Moon 1 Series includes entry level adventures in which the heroes explore the isles, meet its people, and learn of a dangerous shadow rising in the Moonshaes.
Moon 1-1
Moonshae Treasure Hunt
Authors: Robert Alaniz, Shawn Merwin, Cindy Moore, Krishna Simonse
The Moonshae Isles, beautiful and dangerous, provide adventurers the opportunity to fight evil and uncover ancient secrets and treasures. When a mysterious figure predicts a grave future for you, it triggers an Isles-spanning adventure full of intrigue, fun, and danger!
Four 90-Minute Adventures for 1st- and 2nd- Level Characters
Moon 1-2
Mind the Missive
Author: Krishna Simonse
Starting Location: Caer Moray, Isle of Moray Key NPCs: Flamsterd the Fiery, Poppie Logan, Gulli Gormsson, Yrsa Gormsdottir, Theadric Glittergold
The Moonshaes are experiencing interesting times and interesting times are often bountiful times for those of the adventurous persuasion. Sent to the isle of Flamsterd to deliver a message, you get a firsthand experience of dealing with an Archmage.
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
The Moonshaes are experiencing interesting times and interesting times are often bountiful times for those of the adventurous persuasion. Deliver a message to Highrock, easy money. Or so they said, but since when has anything been simple when it involves stubborn dwarves and ancestral trouble?
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Delivering a message to the fey. Having a map and permission helps but be ready for the unexpected even more so in current troubled times. Things tend to be what you believe them to be when dealing with the fey.
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
MOON 2 Howling Lament Trilogy
Trilogy Lead: Robert Alaniz Tier: 1 (Levels 1-4)
In which the heroes explore the stark beauty of the Isle of Moray and defend it from the depredations of the lycanthropes of the Black Blood.
The most untamed of the Moonshaes, residents on Moray are accustomed to defending themselves. Recently something has stirred the dark forces that threaten the families of this strategically vital location. With every spare sword allocated to the homelands, who will answer their call for aid?
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Little more than an outpost, Dynnegall is the life-blood of resources that flow from Caer Moray, supporting Ffolk townships across the archipelago. But the supply boat is overdue by almost a tenday and hope is difficult to find. With the recent attacks repelled an opportunity exists to send aid, but who dares to venture outside the walls?
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
The events at Dynnegall revealed evidence that a new threat to fey and Ffolk may have emerged on Moray. The ties to prophecy are too strong to ignore. If true, every moment is critical. The Earthmother herself shudders as attention turns to the Eye in the Mist, a moonwell in the forest of Moray's eastern coast.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
MOON 3 Fairheight Trilogy
Trilogy Lead: Shawn Merwin Tier: 2 (Levels 5-10)
In which the heroes climb mountains and delve the depths of the Fairheigh Mountains in support of the dwarven clans of the Moonshaes who are hard pressed by foes from without and doubts from within.
Moon 3-1
Atop the Fairheights
Author: Shawn Merwin
Starting Location: Highrock, Isle of Alaron Key NPCs: Brunhi Rookoath, Narbert Rustfire, Petra Rookoath, Shale Rustfire, Winnow Rustfire
Just as it looked like the combined forces of Clan Rookoath and Clan Rustfire might drive a long-time threat from their ancestral homes, the dwarven forces suffer a terrible defeat. The proud and slightly xenophobic dwarves reach out for assistance. But is it too late, or can a group of heroes turn the tide?
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
With the immediate threat to Clans Rookoath and Rustfire quelled, the next step is to clear the tunnels of Dwarvenholm, allowing the clans to again move freely between their homes. However, the enemy will not give up their gains so easily, as a new player enters the battlefield.
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Moon 3-3
Beneath the Cairnwell
Author: Kat Kruger
Starting Location: Fairheight Mountains, Isle of Alaron Key NPCs: Brunhi Rookoath, Narbert Rustfire, Petra Rookoath, Shale Rustfire, Winnow Rustfire
The lost moonwell, known as the Cairnwell, plays a significant role in the battle for the Fairheight Range. Can it be saved and turned into a source of weal for the dwarves, or will the enemy take its power and turn it into a fountain of woe?
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
MOON 4 Allies in Need Trilogy
Trilogy Lead: Cindy Moore Tier: 1 (Levels 1-4)
In which the heroes uncover a plot on the Isle of Alaron against the druids of the Earthmother and learn that the deadliest of foes are the ones we know too well.
Moon 4-1
Precious Cargo
Author: Cindy Moore
Starting Location: Kythyss, Isle of Alaron Key NPCs: Barendd Rustfire, Lady Erliza Daressin
Caravan masters need to protect their cargo going to Caer Callidyrr. It is a long trek from Kythyss to the capital of Alaron wrought with danger from mercenaries loyal to Amn. Adventurers are needed to eliminate these threats, so the caravans don't need to contend with these formidable foes.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
The Great Druid Antola Pilark and the High King's rangers are having trouble with the Unseelie Fey in the Dernall Forest. If these creatures are allowed to continue their aggressive front, Caer Callidyrr will be threatened. Are there a band of brave souls that will reinforce the King's line to the capital?
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Moon 4-3
Gate to the Unknown
Author: Jay Africa
Starting Location: Caer Callidyrr, Isle of Alaron Key NPCs: Allanagh Shelfvein, Ciarran Jadeteeth, High King Derid Kendrick
The deep gnomes of the Fairheight Mountains have come to Caer Callidyrr in dire need. A new threat has been discovered in the depths of the mountains. Can you venture into the tunnels of Slighean G'h“osal and uncover the source of these mysterious attacks?
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
When it was just livestock, few took note. When people disappeared, things changed. Now farmsteads are burning and bloodthirsty cackling echo through the hills of old Gnarhelm in northern Alaron. The farmers are defenseless against such bloodlust; can heroes help?
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
An unexpected enemy has appeared, attacking with ferocious bloodlust and unknown purpose. The locals can't defend against this threat forever; heroes are needed to discover who is responsible for the attacks and stop them for good.
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Moon 5-3
Bloodlust Tempered
Author: Stephen Rowe
Starting Location: Aboard the Justly Scorned, en route to the isle of Anvil Key NPCs: Haldis Ulfsdottir, Skorri Boarson
With the marauders gone, peace returns to northern Alaron, but somebody brought the reavers across the straits of Moonshae to Alaron. They need to be stopped before the recent troubles become nothing more than the vanguard of something worse.
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Conflicts arising in both the Feywild and the Prime have caused some in both planes to call for a return of the Balance, and for new alliances between the fey and mortals. A seer new to the Moonshaes has prophesied your help in opening a new portal between these worlds. Are you up to the task?
A Two/Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Moon 6-2
Troubled Visions
Author: A.S. Evrard
Starting Location: The Rushwood Moonwell, Isle of Alaron Key NPCs: Riwal
A newly opened moonwell proves unstable. An eladrin community in the Feywild calls for aid, as their home has been torn asunder and transformed by planar rifts. You must enter the moonwell to seal the rifts threatening the region before this instability pours over to the Prime Material.
A Two/Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
After a moonwell portal is permanently opened to the Feywild, fey and humans have begun to live together in harmony. But when a new threat forms on the horizon, darkness threatens to overwhelm the moonwell and consume the Moonshae Isles. As the fey and human denizens rush to mount defenses, will their alliance be enough to defeat the coming army?
A Two/Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
MOON 7 Temples of the Earthmother Trilogy
Trilogy Lead: Shawn Merwin Tier: 2 (Levels 5-10)
In which the heroes explore three temples of the Earthmother scattered about the Moonshaes and find that the best of intentions can be misused by those of ill intent.
Moon 7-1
The Temple of the Beast
Author: Chris Sniezak
Starting Location: Lehigh, Isle of Alaron Key NPCs: Fhrugh Rotnog
The Temple of the Beast was one of the most dangerous temples kept by the old druids of the Earthmother. Revering wild and unpredictable beasts came with much risk. Surviving its trials may be your undoing!
A Two/Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
The Temple of the Sun provided hope to the servants of the Earthmother when events in their lives looked the most dire. Now that the temple has returned, it has become a beacon for those who love the light. But it is also a target for those who dwell in the shadows.
A Two/Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Moon 7-3
The Temple of Death
Author: Jennifer Adcock
Starting Location: Warlsbry, Isle of Alaron Key NPCs: Fhrugh Rotnog
When the ancient Temple of Death reappears on Oman Island, those devoted to the Earthmother are determined to reconsecrate it to the goddess. However, a necromancer feels that it is his birthright to claim it as his lair as well.
A Two/Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
MOON 8 Dawn of Darkening Trilogy
Trilogy Lead: Robert Alaniz with Janine Hempy Tier: 2 (Levels 5-10)
In which the heroes follow a doomed expedition deep into the moorlands of the Isle of Moray to rescue one of the Children of the Earthmother.
The rumored death of a unicorn protector has everyone concerned as all eyes in the Moonshaes turn to Moray. When the expedition sent to investigate doesn't return, the fires of panic begin to roar. What evil awaits you on the moors?
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Moon 8-2
Breasal Strife
Author: Michael Zhang
Starting Location: Breasal Marsh, Isle of Moray Key NPCs: Shiaz
The Nailo Expedition stumbled their way into the dreaded Breasal Marsh. It's deadly enough in its own right without the added threat of sinister shadows. Is there anyone with the courage to follow and rescue them?
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Moon 8-3
A Grim View of Farview
Author: Erik Scott de Bie
Starting Location: Farview, Isle of Moray Key NPCs: Seren Nailo
Following the trail of a lost expedition, all signs point to the small Northlander town of Farview. Day blends into night and the townsfolk are acting strangely. Hopefully some answers can be found here, along with warmth and rest.
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
In which the heroes confront the rising shadows on the Isle of Norland, which seek to ensnare the mighty Northlanders in a skein of despair.
Moon 9-1
Dark Moon Rising
Author: Mitchel Smithson
Starting Location: Rogarsheim, Isle of Norland Key NPCs: Furic the Broken Blade
A vitally important diplomat has gone missing, and a village seems to be troubled by an unseen force that threatens to spread all across the Moonshaes. All the while, a massive volcano rumbles in its slumber, threatening to awake, bringing forth chaos and destruction. A Dark Moon Rises over the island of Norland. Can you come to its aid?
A Two to Four Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Moon 9-2
Dark Moon Marching
Author: Michael McKeown
Starting Location: Rogarsheim, Isle of Norland Key NPCs: Astrid Raultsen, Haldis Ulfsdottir, Sten Hjelmstad
Fighting factions in Rogarsheim increase the peril of the duergar and the threat from the Shadowfell. Can the characters uncover the darkness in Rogarsheim and unite the people against the threat from the Shadowfell?
A Two to Four Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Moon 9-3
Dark Moon Bound
Author: Ree Moorhead Pruehs
Starting Location: Rogarsheim, Isle of Norland Key NPCs: Astrid Raultsen
The characters need to recruit a cleric of Valkur to help them defeat the shadow army before the firbolg shaman and his minions rout the army of Norland with their spells of fear and terror. Will the characters persuade the cleric to assist them and return to the battlefield in time for Valkur to aid them all?
A Two to Four Hour Adventure for Tier 2 Characters. Optimized for APL 8.
MOON 10 Dark Tidings Trilogy
Trilogy Lead: Amy Lynn Dzura Tier: 1 (Levels 1-4)
In which the threat from the Shadowfell manifests, and darkness rises to envelop the Isle of Alaron, as Caer Callidyrr falls under Shadow.
The reach of the Shadowfell has come to Alaron! The Great Gark's forces are intent on spreading the Howling Disease throughout the island, and the fey are in dire peril. Will you ride to their aid or will the shadow spread across the land?
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Moon 10-2
Shadows and Shrouds
Author: Chris Dzura
Starting Location: Fountain of Faerie, Isle of Alaron Key NPCs: Antola Pilark, Jordi Fizzlebum, Sahannalar
A new threat is gaining power over the moonwells of Alaron, and the druids of the Earthmother believe the best way to uncover the sinister plot is to venture into the Shadowfell itself.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Moon 10-3
Fortresses and Fortunes
Author: Ben Heisler
Starting Location: Caer Callidyrr, Isle of Alaron Key NPCs: High Queen Cefrey Amcathra Kendrick, High King Derid Kendrick
A mysterious force from the Shadowfell threatens the high seat of power in Alaron! With an army marching to the capital and enemies within Caer Callidyrr, the royal family places their trust in outsiders to root out the evil within before the enemies overwhelm the last free human kingdom of the Moonshaes!
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
In which the heroes must work their way to very heart of fallen Caer Callidyrr on the Isle of Alaron to learn more of the mysterious leader of the Risen Shadows known only as the Slain.
Moon 11-1
A Darkened City
Author: Ma'at Crook
Starting Location: Caer Moray, Isle of Moray Key NPCs: High Queen Cefrey Amcathra Kendrick, Hyll, Captain Kree, Snicklet
Once brilliant Caer Callidyrr has darkened, and the Slain sits on the High King's throne. Helpless to fight this unknowable enemy, the forces of light have asked you to infiltrate the enemy's stronghold and learn all you can. Will you dare the shadowed streets of the capital of the Moonshaes to gain entry to the Court of the Slain?
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Moon 11-2
A Darkened Court
Author: Justine Vandermeer
Starting Location: Caer Callidyrr, Isle of Alaron Key NPCs: Lady Erliza Daressin, Kwente-Nerys, Parell Hyath, Snicklet
The Court of the Slain at Caer Callidyrr holds many intrigues and even more danger. Yet you must walk these darkened halls and speak in whispers to uncover the malevolent plots of the Slain. Careful, now. One wrong step or a misplaced word could mean exposure and oblivion.
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Moon 11-3
A Darkened Heart
Author: Eric Menge
Starting Location: Caer Callidyrr, Isle of Alaron Key NPCs: Hyll, Parell Hyath, the Slain, Snicklet
You have worked your way to the heart of the Darkened Court at Caer Callidyrr. There, you have a chance to pierce the shadows and secrets that surround and protect the Slain. Can you reveal the mystery of the greatest threat to the Moonshaes and will you survive to tell anyone else?
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
MOON 12 Pawns of Torment Trilogy
Trilogy Lead: Toni Winslow-Brill Tier: 3 (Levels 11-16)
In which the heroes seek answers from the ancient voices of the Earthmother on how to confront the Slain and save the Moonshaes from falling completely under Shadow.
The Moonshaes are plunged into shadow and with permission of High Lady Ordalf, survivors have made their way to Gwynneth, the only Isle spared from darkness. The Conclave needs heroes to execute their plans of survival in the face of the most powerful threat the Moonshaes have yet seen, the Slain.
A Two to Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13.
With the fate of the Moonshaes held in the balance, the adventurer's path lies in the lost tomb of an ancient Queen. What answers could she possibly offer to loosen the Slain's deadly hold on this world.
A Two to Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13.
Moon 12-3
Tempest of Malice
Author: Ashley Warren
Starting Location: Caer Moray, Isle of Moray Key NPCs: Branwyn Moonsinger, Captain Poppie Logan, the Slain
The key to severing the chains of the Slain is located at Tempest Keep, and the adventurers must face the impossible Ñ brave the wrath of the elements to harness the power of the storm.
A Two to Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13.
In which the heroes confront the long shadows that have reach across the Norheim Isles, which darken the seas and imperil the might of the Northlander fleet.
Ships have disappeared amongst the Norheim Islands, almost all of them carrying refugees from Norland. An expedition, sent to find the cause, has similarly vanished without a trace. Most blame lack of experience with the treacherous local waters, but a few whisper of a more sinister cause, something that lures the desperate to their doom. Initiates of the Flame are looking for powerful adventurers to help since the authorities have more pressing trouble.
A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13.
Ships have been raided. Their much-needed goods gone missing. Witnesses talk about a green dragon and its scaled servitors, but there are hardly any trees on windswept Norheim, let alone a true forest. Regardless, the goods need to be recovered, the monsters dealt with. Are you up to the task?
A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13.
An expedition has gone missing. Rumors surface that reavers based in the pirate city of Westhaven are selling slaves to unscrupulous merchants. Is the expedition still alive? Can you uncover the slavers and rescue the expedition before it's too late?
A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13.
MOON 14 Fractured Winter Trilogy
Trilogy Lead: Toni Winslow-Brill Tier: 2 (Levels 5-10)
In which the heroes venture to Sarifal on the Isle of Gwynneth, which is mired in endless winter, and bring comfort to the grieving and change to the changeless.
Moon 14-1
Hearts Amiss
Author: Ayanna Jones-Lightsy
Starting Location: Caer Moray, Isle of Moray Key NPCs: Prince Araithe, Eljoen Galanos, Fiona, Lady Siofra, Tarilyn Kendrick
The city of Karador is the crowning jewel of Sarifal, but Lady Lady Siofra worries that it has been trapped in its cycle of winter for too long. She seeks those not of the court to investigate the fey city and find out what is keeping it from blooming into spring.
A Four-Hour adventure for Tier 2 characters. Optimized for APL 8.
Moon 14-2
The Lost Seasons
Author: Zac Goins
Starting Location: Karador, Isle of Gwynneth Key NPCs: Prince Araithe, Eljoen Galanos, Fiona, Lady Siofra, Tarilyn Kendrick
The city of Karador on the Isle of Gwynneth remains trapped in winter. Whispers abound that Lady Ordalf is the cause but what and why?
A Four-Hour adventure for Tier 2 characters. Optimized for APL 8.
Moon 14-3
Ghosts of Grief
Author: Joe Cirillo
Starting Location: Karador, Isle of Gwynneth Key NPCs: Prince Araithe, Lord Carnochan, Eljoen Galanos, Fiona, Lady Siofra, Tarilyn Kendrick
The court of High Lady Ordalf remains mired in Winter. Snow falls as heavily as her people's hearts and they have begun to forget the joys of the other seasons. Is the cold fate of the fey court sealed?
A Four-Hour adventure for Tier 2 characters. Optimized for APL 8.
In which the Earthmother speaks a prophecy and sends her song to help a wayward daughter and bring together the intimate pieces hidden away.
Moon 15-1
Shattered Omens
Author: Andy Dempz
Starting Location: Caer Moray, Isle of Moray Key NPCs: Llyneth Kincaid, the Slain
The Earthmother calls to her druids through the rustling of tree leaves and the calling of the whistling winds. There is a grand prophecy that needs to be heard; the Great Druid Llyneth Kincaid needs your assistance to acquire a lost relic to make the voice and vision clear.
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Moon 15-2
Forgotten Fealty
Author: Collette Quach
Starting Location: The Belly of the Leviathan Key NPCs: Llyneth Kincaid
The Great Prophecy calls you to the Belly of the Leviathan, where an island inhabited by the Black Blood Tribe remains suspended. Whispers carry that a Black Blood Leader, Fflur Hithen, has found an object letting her control the shadow creatures immuring from the gloom; she seeps admiration, and none can resist her lure. Can you?
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Moon 15-3
Fallen Wonder
Author: Jay Anderson
Starting Location: Caer Moray, Isle of Moray Key NPCs: Bevin Howell, Llyneth Kincaid, Orwin Rhys, Rhisiart Ebner, Song of the Earthmother
Having received an invitation to meet with Earl Orwin Rhys, the adventurers find themselves in Caer Moray to hear a most strange tale. Every few nights an aurora shines over the depth of the Moors, and Ffolk on the outskirts of the refugee camps begin to wander aimlessly into the soft-lit grasses, a look of wonder and amazement in their eyes. Are you brave enough to solve this perplexing mystery?
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
In which the heroes confront the Howling Disease, which threatens the fey of the Moonshaes with corruption, and in so doing bring about the rebirth of a long lost guardian.
Deep in the Dernall Forest, the Slainsworn labor on the Howling Disease that threatens the fey of the Moonshae Isles by twisting them into unnatural creatures of shadow. Will you dare to delve into the darkness and resist the Shadowfell's despair to discover the cursed secrets of the disease?
A Four-Hour adventure for Tier 2 characters. Optimized for APL 8.
With Antola's moonwell corrupted, many believe that the rest of Dernall Forest is not far behind. Called to the aid of seers Riwal and Olivia, the adventurers must interview local fey about the area's history. Has the information the seers need been lost to time? Will the adventurers be able to uncover the past with enough time to save the future of the Moonshaes?
A Four-Hour adventure for Tier 2 characters. Optimized for APL 8.
Moon 16-3
Sacrificial Dance
Author: Ma'at Cook
Starting Location: Caer Moray, Isle of Moray Key NPCs: Hyll, Kwente-Nerys, Olivia Eriniur, Riwal, Lady Siofra, Snicklet
You have a chance to cleanse the Moonshaes of the Howling Disease once and for all, through the creation of a once and future guardian. But the guardian is reluctant, and the Slainsworn come to extinguish hope. Can you keep hope alive in the face of such adversity?
A Four-Hour adventure for Tier 2 characters. Optimized for APL 8.
MOON 17 Summer of War Trilogy
Trilogy Lead: Joe Cirillo Tier: 2 (Levels 5-10)
In which the heroes escort a faerie fleet across Sea of Moonshae and carry the fight to the Slain and the light to the isles under shadow.
Moon 17-1
Sailing the Sea of Shadow
Author: Sean Smith
Starting Location: Caer Corwell, Isle of Gwynneth Key NPCs: Prince Araithe, Lord Carnochan, Flamsterd the Fiery, Hergatha the Storm Maiden, Admiral Tethryl
The horns of war have blown! Sarifal's mighty naval fleet launches from its docks for an assault on the Slain's Kingdom of the Darkshaes. Treacherous waters await as the Slain's dominance is far reaching. The Alliance will have to grow or drown under the oncoming Tide of Shadow.
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Moon 17-2
Shed Blood Shed Light
Author: Gareth Anderson
Starting Location: Sarifal Fleet, Sea of Moonshae Key NPCs: Astrid Raultsen, Lord Carnochan, Hergatha the Storm Maiden
The War of Rose & Shadow has reached its next phase as the ground forces of the eladrin have been unleashed upon the shores of the Slain's Kingdom of the Darkshaes. Blood must be shed for the light to return to the Moonshaes.
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Moon 17-3
Hope Amist the Ashes
Author: Jackie Leung
Starting Location: Rogarsheim, Norland Key NPCs: Astrid Raultsen, Lord Carnochan, Hergatha the Storm Maiden
Amidst victories and losses, Sarifal's Army of Summer continues its punishing campaign against the forces of the Slain. Tensions rise amongst her allies as hard decisions must be made before making its final push to reclamation.
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
MOON 18 Crown of the Autumn Harvest Trilogy
Trilogy Lead: Toni Winslow-Brill Tier: 3 (Levels 11-16)
In which the heroes lead the Bright Alliance across the Isle of Alaron to challenge the might of the Slain at the darkened walls of Caer Callidyrr and stem the tide of the shadow.
Moon 18-1
Phantom of Prophecy
Author: Joe Cirillo
Starting Location: The Last Redoubt, Isle of Alaron Key NPCs: Prince Araithe, Astrid Raultsen, Lord Carnochan, Tarilyn Kendrick
It is the season of reaping, when you gain the year’s bounty, but the Shadow darkens the horizon. The time has come to move against the Slainsworn! Sarifal tasks you with the first move even as the fate of the Moonshae's hang in the balance.
A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13.
Moon 18-2
What We Reap
Author: Greg Marks
Starting Location: The Last Redoubt, Isle of Alaron Key NPCs: Prince Araithe, Cefrey Amcathra Kendrick, Derid Kendrick, Winnow Rustfire
A chill hangs in the air and the leaves on the trees turn to red and gold. Past labors bear fruit. You must head to the dungeons of the occupied Caer Callidyrr for a prisoner, who could be the key to the Moonshae's success.
A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13.
Moon 18-3
Seeds of Discord
Author: Savannah Houston-McIntyre
Starting Location: Camp of the Bright Alliance, Isle of Alaron Key NPCs: Prince Araithe, Eljoen Galanos, Parell Hyath
War hangs over the Moonshae Isles as Sarifal begins it siege of Caer Callidyrr and ancient trees drop their leaves in sorrow. Can you and the armies of Sarifal bring light to the shadows?
A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13.
In which the heroes bring together the shattered reflections and fulfill the Earthmother's prophecy to right an injustice from the past of the Moonshaes.
Moon 19-1
A Compassionate Friend
Author: Justine Vandermeer
Starting Location: Caer Moray, Isle of Moray Key NPCs: Andras Nailo, Captain Kree, Llyneth Kincaid, Seren Nailo, the Song of the Earthmother
On the shores of Sarifal a darkness lurks that seethes from the mines and entraps the locals of Storaad. The great prophecy promises a reward will be uncovered here, but can the adventurers survive long enough to find it?
A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13.
Moon 19-2
A Tide and a Storm
Author: Toni Winslow-Brill
Starting Location: The Eye in the Mist, Isle of Moray Key NPCs: Llyneth Kincaid, Seren Nailo, the Song of the Earthmother
A song breaks through the tempest gathering over the Strait of Oman. A prophecy must be fulfilled as elements clash and writhe; this will be a seafaring challenge like no other.
A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13.
Moon 19-3
The Castle of Mirrors
Author: Eric Menge
Starting Location: Icepeak, Isle of Oman Key NPCs: the Slain, the Song of the Earthmother
Darkness looms over the crest of Icepeak. You must triumph in a confrontation of sword and reflection, or the fate of the Moonshaes will slide into shadow. Are you strong enough to face the past, as well as the present?
A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13.
MOON 20 Rising Shadows Conclusion
Tier: 3 (Levels 11-16)
In which the heroes face the rage of the tempest and the fury of a god to save the very spirit of the Moonshaes.
Moon 20
Through the Storm
Authors: Pieter Sleijpen, Krishna Simonse
Starting Location: Icepeak, Isle of Oman Key NPCs: Branwyn Moonsinger, the Slain, the Song of the Earthmother
For years a shadow has been growing on the isles. Its face revealed, it is time to end the threat and restore the Earthmother to her full power. A storm is to be released. Will you and the Moonshaes survive and prosper as a great captain weathering the storm or will the ship sink?
A Four-hour Adventure for Tier 3 Characters. Optimized for APL 13.